![]() I'm not a huge fan of ice tracks due to the traction loss, but this track doesn't feel too awful in that regard, so that's good. They took one of the most forgettable MK tracks of all time and actually made it fun to play. Other than that though, good track, I look forward to playing it more.Īs it stands, I love what they've done with the track. I would rate it higher, but the pinball on lap 1 is annoying and the pinball ending lap 3 is not looking to be a fun time either. There really isn't much to say otherwise, it's Waluigi Pinball, it's iconic for a reason, whether it's how fun the theming is or the exclusive sound effects. This is so far the best pure running track since its DS counterpart, Wario Stadium, it'll be nice to finally have a really good 2nd option for pure running, if not just for variety's sake. When I noticed the cannon glider, I was initially worried it could end up a toxic mess, luckily, that doesn't seem to be the case. While the ending of lap 3 is briefly in a narrow hallway, which is annoying, it's not as egregious as say the ending of Tokyo Blur, as such, it's not nearly as detrimental to my overall enjoyment of the track I love the scenery, the turns are extremely smooth and satisfying to do. So far my favourite track of the entire BCP. This list is from favourite to least favourite. Feel free to leave your list, if you would like. ![]() As with last time, we can't really tell just how toxic a track is going to be yet, but I still think it would be interesting to see what people's thoughts are. I did this for Wave 1, and I thought it would be interesting to gather early thoughts on the tracks of Wave 2 of the BCP.
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